Modular Room Design for Virtual Reality Experiences (Master Project, Finished)


Milan van Zanten


Many virtual reality experiences take place in a series of rooms, such as VR escape rooms or virtual museums. In comparison to room-based physical experiences, VR offers the possibility to adjust rooms and layouts on the fly to the needs of the user, or other criteria. To make this possible, rooms and the modules therein must be designed in a way that allows them to be adjusted to the requirements of the specific application (or to adjust their composition), while still allowing a seamless transition between rooms.

The goals of this master’s project can be grouped in three stages.


Design Framework





Start / End Dates

2022/08/29 - 2022/12/31


Research Topics